AI Insights · Timothy · April 2025
Top Slime Games in Costa Rica: Q1 2025 Performance Overview
Explore the performance of the top slime games in Costa Rica during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the slime game category in Costa Rica saw varied performance across the top applications, combining data from both iOS and Android platforms. Here's a look at how these games fared:
Bruno - My Talking Slime Pet from Dramaton LTD started the quarter with weekly downloads around 1.5K, but gradually declined to 385 by the end of March. The app maintained a consistent base of weekly active users, starting at approximately 11.9K and ending the quarter slightly lower at 9.7K.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a modest revenue trend, peaking at $288 in early January and closing at $174 by the end of March. Weekly downloads fluctuated, starting at 1.2K and closing at 420. The app's weekly active users remained relatively stable, averaging around 2.5K.
Super Big Slime: Black Hole 3D by Supercent, Inc. had a steady increase in weekly downloads, beginning at 479 and peaking at 720 in early March. Weekly active users showed a similar upward trend, starting at 11K and reaching 16.3K by early March.
Super Slime Simulator from Dramaton LTD saw a significant rise in weekly downloads, starting at 491 and climbing to 1.4K by the end of the quarter. Weekly active users increased from 1.3K to 2.6K during this period.
Finally, Fluid Simulation by Pavel Dobryakov had a modest performance with weekly downloads peaking at 96 in early February before tapering off. Active users followed a similar trend, reducing from 166 to 36 by the end of March.
These insights are sourced from Sensor Tower, offering a detailed look into app performance across regions and platforms. For more comprehensive data and analysis, visit Sensor Tower's platform.